Since the first game released on the Nintendo Entertainment System in 1986, the The Legend of Zelda series has become one of Nintendo's major franchises.
Exploration, puzzles, dungeons, combat and the discovery of new worlds: each game offers a unique adventure around Link, Princess Zelda and the kingdom of Hyrule.
This page brings together the Nintendo Forever walkthroughs as well as the videos dedicated to the different games in the series.
Find the Zelda adventures in video on the Nintendo Forever YouTube channel. Each playlist lets you follow a complete game step by step, as a complement to the guides available on the site.
The founding game from 1986 has inevitably aged, but it is still accessible in 2026, provided you use a walkthrough if you don't want to spend too much time exploring. The concept is a bit similar to Breath Of The Wild. It is less open, but still quite open, and you can easily reach the first 3 dungeons right from the start. The problem is that where BOTW is enchanting, Zelda 1 no longer is. It remains very playable but more rigid than the 3rd one, and despite all the qualities it keeps, which in no way prevent you from playing it again the honest way, you will need to be motivated. If that's you, I recommend venturing in without a walkthrough, and you'll see, I played Metroid 40 years later with pleasure (and paper and pencil, of course). I think Zelda is still more accessible, all things considered. If you get stuck (or if you try quest 2),
this walkthrough is made for you.
A few videos:
1987: Only a year after Zelda 1, Nintendo is back with Zelda 2 and a very different concept inspired by RPGs. At the time, the game is huge and immersive, with a vast world, villages, palaces... and although it is often criticized today, it can't be denied that it was a great game. With the help of Dark Alucard, Nintendo Forever produced
a great Zelda 2 dossier
with the usual yet very detailed walkthrough and, above all, maps of the world and the palaces. A huge amount of work.
A few videos:
Back to the roots with this Zelda 3, released in 1991. The game is meant as an evolution of Zelda 1. We get the top-down view again, the vast world, top-down combat, in short, the DNA of Zelda. You can easily venture into it in 2026: the game is much more guided, there are plenty of NPCs, a map accessible with a single click with a general objective, and a reduced difficulty. The content is huge: a Light World map, a Dark World map, 10 dungeons + 2 dungeons for the “real bosses”, lots of items, the appearance of Pieces of Heart... A landmark game for which Nintendo Forever produced a nice walkthrough.
A few videos:
One of my next goals, a game I often finished on vacation. A UFO in the series because of its dreamlike universe, but nonetheless an excellent 1993 game.
Masterpiece alert. For the move to 3D, Nintendo took its time, since it came out in 1998, 7 years after the third installment and 5 years after the Game Boy “side story”. Beyond the adventure, the magnificent Hyrule and that great atmosphere, this game also laid many foundations of 3D games, such as combat lock-on. A grand game deserves a grand dossier / walkthrough.
Between the items, the Skulltulas, the Pieces of Heart... There was a lot to say about this game and I hope I said it all, because it deserves it.
A few videos:
The original game in color adds a dungeon (the Color Dungeon). I admit I haven't played it, but I'll do it at the same time as the original for my site.
My next big goal. In 2000, only 2 years after OOT, Majora's Mask came out. Too little time to redo everything, so a few small things are improved from the older sibling, the 3D models of all the NPCs are reused and a completely different world is created. Zelda Majora's Mask is a game apart in the series, a dark, even slightly sad game, a divisive game, but what a success. The world is alive: 3 days looping over and over with characters always doing the same thing and the moon crashing into Termina, loop after loop. The 64 game with the Expansion Pak is a bit blurry, but it has been re-released many times, a game to try at the very least.
In 2001, Nintendo did something unusual: they delegated a Zelda game to Capcom. Far from original in form, as it copy-pastes Link's Awakening, the game is nonetheless very enjoyable. You can go and see my old walkthrough but be aware that this game is inseparable from Zelda Oracle of Seasons, its twin.
The twin of the other one. Personally, I preferred it: the concept of the 4 seasons is cute and the 4 settings are nicer (and more numerous) than the 2 eras of Ages. I didn't make the walkthrough.
Master Quest is a copy-paste of the base game that “only” changes the dungeons. If you haven't had enough, play it, it's still just as good. Strangely, the game has rarely been re-released.
My walkthrough is just as complete as the one for OOT.
A few videos:
This section will gradually be enriched with new content about the Zelda universe:
If you feel like a writer, don't hesitate.
To not miss the upcoming Zelda adventures: