Zelda 1 - Walkthrough of Dungeon 6 of Quest 1: The Dragon (Zelda I NES mini) Zelda 1 - Walkthrough of Dungeon 6 of Quest 1: The Dragon (Zelda I NES mini) Zelda 1 - Walkthrough of Dungeon 6 of Quest 1: The Dragon (Zelda I NES mini)
Play music Map of the labyrinth "The Dragon": Dungeon 6 of Quest 1 from Zelda I (The Legend Of Zelda NES mini) Play music

In this dungeon you will encounter the fearsome Wizzrobes for the first time. The orange ones are fairly easy to kill since they don't move; the blue ones are quite tough. The orange ones appear and stay still for a moment before shooting (you can block with the magic shield), then disappear. Don't attack them from the front and you should be fine. The blue ones roam freely through the room and can jump on you when you attack them, so be vigilant as they can pass through blocks and rivers. If you can block the shots from these wizards, it's only thanks to your shield. So watch out for the Like Likes that swallow you and eat your shield. When you're inside one, hit as fast as possible to kill it before it finishes devouring your shield.

First go right to kill the red Wizzrobes who will give you a key (1). Come back twice to the left then go up and kill all the Zols to get the compass. Go up and kill all the Keeses to get a key and open the top door. Go up twice to reach a room full of enemies. Try not to get swallowed by the Like Likes — don't hesitate to let a Bubble touch you instead. Once all the monsters are dead, push the left block to open the door and go up (2). If you want to avoid the 3-headed Gleeok (3), blast a hole to the right, take the key and go up.

Zelda 1 - Walkthrough of Dungeon 6 of Quest 1: The Dragon (Zelda I NES mini)
Zelda 1 - Walkthrough of Dungeon 6 of Quest 1: The Dragon (Zelda I NES mini)
Zelda 1 - Walkthrough of Dungeon 6 of Quest 1: The Dragon (Zelda I NES mini)

Kill the monsters to get the map and go up again (if you have no key left, there is one just to the right). Kill all the monsters in the room and push the left block (2) to make a staircase appear leading to the magic wand. Go down 3 times, kill all monsters, go right and kill all enemies again then push the block (3) to arrive at the top right of the palace. Go down and kill all the enemies to get a key. Then go left and go up to face the boss.

Zelda 1 - Walkthrough of Dungeon 6 of Quest 1: The Dragon (Zelda I NES mini)
Zelda 1 - Walkthrough of Dungeon 6 of Quest 1: The Dragon (Zelda I NES mini)
Zelda 1 - Walkthrough of Dungeon 6 of Quest 1: The Dragon (Zelda I NES mini)

The boss is called Gohma and is a sort of spider that is very easy to defeat. The creature moves from right to left and opens its eye from time to time. One arrow in that eye is enough to bring Gohma down.

Zelda 1 - Walkthrough of Dungeon 6 of Quest 1: The Dragon (Zelda I NES mini)
Zelda 1 - Walkthrough of Dungeon 6 of Quest 1: The Dragon (Zelda I NES mini)
Zelda 1 - Walkthrough of Dungeon 6 of Quest 1: The Dragon (Zelda I NES mini)

Small Key : C8 - A6 - C2 - F7
Dungeon Map : B2
Compass : A7
Magical Rod : B1

Zelda 1 - Walkthrough of Dungeon 6 of Quest 1: The Dragon (Zelda I NES mini) You are ready to continue the adventure. Here is a save file (an 8 KB .sav file). Zelda 1 - Walkthrough of Dungeon 6 of Quest 1: The Dragon (Zelda I NES mini)

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