In this level there are 2 options: either you follow the "normal" path, or you fall into the first big room and end up starting by fighting Jaws. That second option seems harder to me, so I only use the first one in this walkthrough.
Start by taking out the 3 guards in the room you begin in. Then open the wall right opposite the start. Kill the 2 guards straight ahead (the close one and the one right at the back). The 2 side guards should show up, kill them too. Then carefully move along the left wall and aim for the guard behind the pillar on the right, switch walls and kill the guard behind the left pillar. The room is cleared. I'd advise against dropping down; instead go open the door at the back. Take out every guard in that room.






At the far left there's a computer wall that opens if you press the machine just before it on the left. Clear out all the enemies in the corridor, then enter the room under the rocket. This will open the ceiling and you'll see the rocket above you. Smash one of the 2 computers and go through the hidden corridor behind it, grabbing the armour and taking out the guards and the 2 gun drones.









At the end of the corridor you'll need to kill the guards coming in, the gun drone facing you (and the guard you can spot on the other side of the grille), the gun drone on the right and the 2 at the far right, plus the 4 guards also at the far right. From behind the grille you can destroy 3 gun drones and the enemy behind it; for the rest you'll have to expose yourself as little as possible, ideally clearing the enemies at the back from left to right while staying tucked behind the white crates. When you reach the big room, there's a ladder on the left. Climb it to press the computer and close the "exhaust bay", which will reopen the door in this room. Before heading back there, go into the "temple" area that was straight ahead when you first entered the room, behind the grille where there was a guard.









Go down the stairs and kill the guard from behind. Go down another flight and carefully step into the passage. There's a guard on the right, kill him and back off. Jaws should normally come at you. To kill him, the best approach is to fight him in a narrow spot; he's very tough. Stay pressed right up against him and fire with the laser, which has infinite ammo, and given his resistance on 00 Agent you'd empty your AR33. If you stay glued to him he won't hit you, a handy bug ;). The narrow spot matters because if you fight him in the open room he's quite mobile and it's harder to stay glued. If you go back through the narrow passage he'll often go around; turn back and wait for him at the top of the stairs, that's also a good spot to fight him. You'll pick up the "smart card". Go back up into the rocket room and cross through it and the corridors, the "smoke" room (which you had to open), the other corridor, and open the computer wall by pressing the right-hand screen. With the "smart card" you can open the armoured glass. Use your "guidance data" on the left-hand reader to reprogram the rocket. Also grab the cassette on the right.









Go back into the rocket room and head all the way to the right as you enter it (facing the rocket). On the big "mainframe" on the right, use the "launch protocol data". The rocket should launch in 30 seconds, but you need to climb the ladder to open the bay, because until it's open the countdown will stay stuck at 10 seconds.









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