Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance Play music
Back to mission home

G5 Building: Reconnaissance - Special Agent : Primary Objectives

  1. Deactivate Laser Grid Systems
  2. Holograph Meeting Conspirators
  3. Retrieve Backup from Safe
  4. Exit Building

1. Deactivate Laser Grid Systems

The level starts in a large room with enemies that are invisible as long as they aren't attacking. If you look closely, you can sometimes see them moving because of a slight blur, but it's not obvious since the tech is genuinely impressive. There are several techniques, but I think the best is to keep moving, which helps you dodge quite a few shots. The "disarm" mode isn't bad either, especially on Perfect Agent since you don't have that much ammo. Eliminate all the enemies and leave the room after picking up the key. Follow the corridor, take out the guard at the far end and open the door to find yourself in a room similar to the first one but with more guards. You can play it the same way as the first room, but I'd rather recommend heading straight right and taking cover in the corner next to the exit door. From there you get a great view of the room and can't really be shot from behind. The last guard will drop another key that lets you open the door. Kill the guard and climb the stairs to reach a door. A guard is doing his rounds; try to kill him right after opening the door (or even through it). Then rush right to kill the second guard who's in the corner just to the left (or who heard you and will run past you to sound the alarm). Finally turn back to eliminate the last guard at the bottom left, at the foot of the stairs. Careful, if the alarm goes off now, it's over. Once the guards are eliminated, go around the room and deactivate the 4 lasers, which will block your way if you don't.

Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance

2. Holograph Meeting Conspirators

After deactivating the lasers, climb the stairs and follow the pipes. At the end, take out your camspy and guide it through the small passage leading to the meeting room.

Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance

Votre camspy filme une rencontre au sommet. Cassandra De Vries explique au mystérieux Blond que "le sapiens" (Dr Caroll) a été récupéré et son programme changé : il n'a plus de personnalité. L'homme blond n'est pas content car son efficacité sera réduite et son équipe prendra des risques inutiles pour le mener "au centre". Cassandra aurait du prévoir le développement de conscience. Cassandra s'en défend et dit qu'en plus, elle n'est pas la seule fautive. Un nouveau protagoniste apparait alors. Il a tenté d'emprunter le "Pélagic II" au président mais celui-ci, intègre, a refusé. Il a cependant un plan de secours quand l'équipe présidentielle arrivera à la base aérienne, il a juste besoin d'un échantillon de la peau du président. Cassandra pense que tout va foirer et si ce n'est pas le cas, Carrington risque d'en apprendre assez pour appeler des renforts. Trent (l'homme en rouge) lui dit que M. Carrington ne bénificiera d'aucune aide extérieure et que l'équipement que lui a offert "blond" est installé au Névada et est opérationnel. Grâce à cela, il pourra intercepter leur appareil. Blond semble satisfait que le dispositif fonctionne correctement et rappelle "qu'ils" détruiront tout ce qui ne veut pas fonctionner.

Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance

3. Retrieve Backup from Safe

Once the meeting footage is done, turn back and try to headshot the guard, then head down, firing immediately into the corridor on the right. Take the door to the left of the alarm near the guard you headshot, climb the stairs and open the door. The safe is at the far right, but before heading there, I'd recommend taking the left corridor, both to eliminate enemies (especially if you exit from above) and to find the N-Bombs. Once you've got them, go back down to the safe and use the decoder on the opening system just to the right of the entrance door. The alarm goes off and you'll need to hold your ground against a flood of guards. The hiding spot at the back left as you enter the room is clearly the best. Get in there, crouch down and aim at the door. With the N-Bombs, if you manage it, throw them into the corridor each time the previous one finishes exploding (or when the door reopens — be careful not to kill yourself because of the closed door). If you don't have the bombs, the CMP is an excellent, less risky alternative, but you might run low on ammo on Perfect Agent. The door eventually opens; go into the safe room and grab the backup of Dr. Caroll's memory.

Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance

4. Exit Building

All that's left is to escape. Take out your remote mine detonator in secondary mode and blow up the mine you placed during the previous mission (Chicago: Stealth). If you placed it at the very top, you'll need to climb the stairs; otherwise it's right nearby. Go through the hole created to finish the mission.

Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance

Fin de la mission

Joanna Dark s'échappe du building et appelle le QG. Elle demande une équipe pour protéger le président avant son départ pour l'Alaska. Mais l'appareil des "amis" de Carrington a été abattu au-dessus du Névada, Carrington demande à l'agent Dark de revenir immédiatement au poste pour se préparer a un dépar imminent vers le Névada et la mission Area 51: Infiltration.

Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance
Perfect Dark on Nintendo 64 - Special Agent Mission 3 : Chicago - part 2 : G5 Building: Reconnaissance



Test HTML

Perfectdams

Back to PerfectDark walkthrough Back to PerfectDark homepage
Back to Nintendo 64 home

- Français -- العربية -- বাংলা -- Deutsch -- English -- Español -- हिंदी -- Italiano -- 日本語 -- 한국어 -- Português -- Русский -- 中文 -