Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism Play music
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Air Force One: Antiterrorism - Agent : Primary Objectives

  1. Locate President
  2. Get President to escape capsule
  3. Detach UFO from Air Force One

1. Locate President

Turn back. Turn back, but instead of taking the stairs, find the small lift between the two doors. Press the button to call it, crouch down, get in, and wait for it to bring you up right in front of a door at the spot where the mission started. Take the door right in front of you and go up the stairs. Once at the top, go left, then left again, to find the President in his office behind a door.

Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism

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Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism

2. Get President to escape capsule

This is the objective I do last. So go read objective 3 (detach the UFO) first. After blowing up the UFO docking duct, take the door to continue toward the back of the plane, crossing the seating area and opening the next door. Behind the next door lies one of the level's main difficulties. You have quite a few options. You can open the left one and hide in the alcove, then throw your Laptop Gun. More conventionally, you can also open and close the door while waiting for the burst of fire to end. Then reopen the door and aim for the enemy's head for a quick kill. A little "combat boost" can also make things easier. Watch out, there are 2 tall blonds in white, so don't rush in too fast after killing the first one. Trent is between the two but won't fight (he'll flee laughing). Always make sure the President stays safe behind you, as there's sometimes still an enemy around. Don't hesitate to take a quick look around for safety. Cross this "room" full of armchairs again and take one of the 2 doors. On the left, enemies will be there right away; on the right, there will be 2 empty rooms then the enemies. There are 3 of them: one facing the door, one that should come from the "kitchen" at the back of the plane, and one from the bottom of the stairs. Take the stairs and open the door, ready to kill one last enemy. Go open the iron door and let the President go into the capsule; if you followed my instructions, the mission ends as if you'd just blown up the mine.

Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism

3. Detach UFO from Air Force One

Right after talking to the President (objective 2), head out with him toward the front of the plane. There's an enemy right behind the first door, then 2 doors in a row. Before opening the first one, get ready — you'll need to take out both guards before they can kill the pilots. If that fails and both pilots die, you'll need to press the autopilot button. It's a small red button right in front of the cockpit, dead center — you shouldn't miss it. Come back out of the cockpit area and go down the stairs, being very careful, as a battle is raging between the President's bodyguards (grey suits and Cyclones) and Trent's men (in black with a K7 Avenger). Take a quick look through the rooms at the front of the plane before heading back through the door that led to the stairs. Watch out again, the K7 Avenger hurts a lot. You can also fight from the stairs if that seems easier. Once past the door and the area secured (feel free to open one more door to eliminate Trent's last guards), take out your timed mine and throw it into the tunnel created by the UFO. Get back quickly to the other side, since the President is following you and you don't want him caught in the blast. The connection to the UFO is (at least partially) destroyed.

Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism

End of the Mission

The enemy docking is only partially damaged. Joanna calls Elvis for help. His weapons seem to be jammed, so Elvis decides to ram the metal tube. As it explodes, Elvis's craft appears to have taken heavy damage, and although they seem to be surrounded by water, all three craft involved crash in Alaska. The chapter concludes in Crash Site: Confrontation.

Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism
Perfect Dark on Nintendo 64 - Agent Mission 5 : Air Base - part 2 : Air Force One: Antiterrorism



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