Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape Play music
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Area 51: Escape - Agent : Primary Objectives

  1. Rendezvous With Agent
  2. Gain Entry to Secret Hangar
  3. Escape from Area 51

Avant toute chose, il faudra rapidement mettre le garde du corps Maian en sécurité. Pour se faire, quittez rapidement la pièce envahi de gaz et traversez aussi rapidement la suivante. Tournez à droite dans le couloir, et allez jusqu'au bout en tuant les 2 scientifiques et traversez la grosse porte marron. Tournez à gauche et allez en bas de la descente pour laisser le maian derrière la porte. Il faudra straffer (marcher en crabe) pour que les portes s'ouvrent plus facilement car la civière anti-grav est assez grande et n'est pas détecté par les portes automatiques.

Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape

Une fois notre petit alien en sécurité, remontez prendre la grosse porte marron et prenez la première porte à droite puis la suivante juste après pour éliminer les 2 scientifiques de la pièce ronde. Traversez cette pièce et allez ouvrir la porte en bas du conduit pour sortir du labo.

Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape

1. Rendezvous With Agent

Leaving the lab, you arrive in a fairly large room where you'll need to eliminate the 3 guards and head for the door on the left. You end up on an outdoor walkway with 2 guards on it. Open the door and you'll see Jonathan right on your right.

Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape

2. Gain Entry to Secret Hangar

Go back the way you came. At the end of the outdoor passage, equip your grenade launcher before opening the door and blow away the 4 guards waiting behind it. During this return trip, you'll often need to check that you haven't lost Jonathan, so don't go too fast. Once inside the room, Jonathan will set about blowing up the wall. Meanwhile, you'll mainly need to cover him from guards coming from outside, but possibly also from the lab. The grenade launcher is a good option. After a while, Jonathan will tell you "ok stay back". Follow him into the corner so you don't get caught in the blast with the wall. Once the explosion is over, throw a few more grenades on or behind the door and go through the hole to reach the hangar. Don't hesitate to make a small back-and-forth trip to clear out the remaining threat; I think it's better if Jonathan follows you.

Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape

3. Escape from Area 51

Kill the guy at the back of the hangar, then go down just below the hole and open the big brown door.

Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape

Le garde du corps Maian se réveille. Vous lui expliquez que vous devez partir aussi vite et faites les présentations. Gardien Prime mais vous pouvez l'appeler Elvis.

Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape

Once Elvis is awake, you can quickly go up to kill the guards coming through the hole. You can also block this entrance with the stretcher by taking it side-on. Then, go to the back of the hangar to start the conversation with the other two characters. Elvis explains that the shuttle is a single-seater and that no more than 2 of you can fit inside. Jonathan offers to go open the hangar doors.

Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape

To finish the level, there are several options:

  • You let him do it while covering his back (shooting all the guards that arrive)
  • You take the lead by going up onto the mezzanine yourself to activate the 2 consoles (probably the fastest and most efficient option)
  • Illustrated here : You let him go ahead and catch up with him at the bottom of the ramp to tell him you'll take care of it. With this option, you also activate the 2 consoles, but you'll additionally need to leave the complex. To do this, the best option is to take the hoverbike (jetbike), as Jonathan intended to do. Press B twice to mount it and cross the whole scientific complex to reach the other hangar. Turn left, then right (personally I dropped the bike before turning right, but I think it also works with it). Follow the corridor, go right at the very top then left into the large room, take the door at the back then the one on the left, and you're outside (in short, better not to offer to help).
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape

Mission ending

For once, there are 2 different endings. One with Joanna in the shuttle and the other with Jonathan. Either way, Elvis is at the controls. If Joanna isn't in the shuttle, she'll see it fly past from the entrance to Area 51 (she really sprinted to get out). In fact, only if Joanna leaves on foot will you get the message saying the objective is a success. Joanna will leave the heat of Nevada for her next mission, which will take place in snowy Alaska - Air Base: Espionage.

Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 3 : Area 51: Escape



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