Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 1 : Area 51: Infiltration Play music
Back to mission home

Area 51: Infiltration - Agent : Primary Objectives

  1. Shut down air intercept radar
  2. Gain access to hangar lift
  3. Make contact with CI spy

1. Shut down air intercept radar

Start by taking down the 2 guards just to your right and head to the left. Kill the guards along the way and blow up the 2 turrets. The first is at the far right of the long "corridor" and the second is on your left when you reach the large open area. On your right is a guard tower watched by 2 guards. Eliminate them and climb the tower via the ladder to press the big red button that opens the door. Blow up the 2 turrets on your right after the door and go into the bunker right after the second one. Inside is a console on which you'll need to place explosives.

Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 1 : Area 51: Infiltration
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 1 : Area 51: Infiltration
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 1 : Area 51: Infiltration
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 1 : Area 51: Infiltration
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 1 : Area 51: Infiltration
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 1 : Area 51: Infiltration
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 1 : Area 51: Infiltration
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 1 : Area 51: Infiltration
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 1 : Area 51: Infiltration

2. Gain access to hangar lift

Go back out of the bunker and kill the guard near the flying-motorbike-like vehicle. He may have arrived during the ruckus down below, and worst case, kill everyone to find him since he holds the elevator key. The elevator activates by pressing the button right in front of you as you climb back up the bunker ladder. When the huge rolling shutter opens, shoot the 2 guards and wait for the elevator to come down while picking up their Dragon (SMG). Here you are at the entrance to the hangar.

Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 1 : Area 51: Infiltration
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 1 : Area 51: Infiltration
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 1 : Area 51: Infiltration
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 1 : Area 51: Infiltration
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 1 : Area 51: Infiltration
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 1 : Area 51: Infiltration

3. Make contact with CI spy

In the hangar, don't overthink it — kill every guard you come across. You'll need to find the ramp that lets you climb onto the iron structure and follow it to find a new, more conventional-sized elevator. Activate it to go down one floor. Two guards will be waiting when it opens. Shoot them and find the ramp again (the storage areas on both floors have the same layout). At the bottom of the ramp, quickly turn around toward all the guards arriving, but instead of looking for a fight, quickly go through the door they opened — that will end the level.

Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 1 : Area 51: Infiltration
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 1 : Area 51: Infiltration
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 1 : Area 51: Infiltration
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 1 : Area 51: Infiltration
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 1 : Area 51: Infiltration
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 1 : Area 51: Infiltration
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 1 : Area 51: Infiltration
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 1 : Area 51: Infiltration
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 1 : Area 51: Infiltration

Fin de la mission

A peine entrée qu'un coup de feu retentit. Le garde a l'entrée était un vrai garde et l'espion a sauvé Joanna en lui tirant dans le dos. Après une brève joute verbale, Joanna prévient le commandement qu'elle est entrée en contact avec l'espion de l'Institut Carrington. Il s'agit maintenant de sauver "notre ami" dans Area 51: Rescue.

Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 1 : Area 51: Infiltration
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 1 : Area 51: Infiltration
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 1 : Area 51: Infiltration
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 1 : Area 51: Infiltration
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 1 : Area 51: Infiltration
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 1 : Area 51: Infiltration
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 1 : Area 51: Infiltration
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 1 : Area 51: Infiltration
Perfect Dark on Nintendo 64 - Agent Mission 4 : Area 51 - part 1 : Area 51: Infiltration



Test HTML

Perfectdams

Back to PerfectDark walkthrough Back to PerfectDark homepage
Back to Nintendo 64 home

- Français -- العربية -- বাংলা -- Deutsch -- English -- Español -- हिंदी -- Italiano -- 日本語 -- 한국어 -- Português -- Русский -- 中文 -